Dynamics
This chapter covers the following topics:
- Particle kinematics
- Plane circular motion
- Projectile motion
- Particle kinetics (Newton’s second law)
- Principle of work and energy
- Kinetic and potential energy
- Work, power, and efficiency
- Impulse and momentum
- Angular momentum
- Impact
- Dynamic friction
- Plane motion of a rigid body
- Free and forced vibration
- Torsional vibration
Particle kinematics
Particle kinematics describes motion without considering the forces that cause it. The goal is to describe how a particle’s position, velocity, and acceleration change with time.
You’ll typically express motion using either scalar variables (for straight-line motion) or vectors (for motion in 2D or 3D). Depending on the path, motion may be described in Cartesian, normal-tangential, or polar coordinates. Kinematics gives you the mathematical tools you’ll later use in dynamics.
Rectilinear motion (straight line)
In straight-line motion, position is described by a single coordinate .
- Position:
- Velocity:
- Acceleration:
Constant acceleration equations:
These equations apply when acceleration is constant.
Example: A car accelerates from rest at for . Find the displacement.
Curvilinear motion
For motion along a curved path, it’s often clearer to work with vectors.
- Position Vector:
- Velocity:
- Acceleration:
Example: If , then differentiate each component with respect to .
Plane circular motion
Plane circular motion is motion along a circular path in a two-dimensional plane. The acceleration naturally splits into two perpendicular components:
- a tangential component (changes the speed)
- a radial (centripetal) component (changes the direction)
It’s useful to distinguish:
-
Uniform circular motion: speed is constant (no tangential acceleration)
-
Nonuniform circular motion: speed changes (tangential acceleration is present)
-
Tangential velocity:
-
Tangential acceleration:
-
Radial (centripetal) acceleration:
Example: For a wheel of radius spinning at :
Projectile motion
Projectile motion describes the two-dimensional motion of a particle under gravity alone (air resistance neglected). The key idea is that the motion separates into:
- horizontal motion with constant velocity
- vertical motion with constant acceleration
From this, you can find quantities like time of flight, range, and maximum height.
-
Horizontal:
-
Vertical:
-
Time of flight:
-
Range:
Example: A projectile is launched with at :
Particle kinetics (Newton’s second law)
Particle kinetics connects motion to the forces that cause it. Newton’s Second Law states that the net force on a particle equals mass times acceleration. You can use this relationship in two common ways:
- find acceleration when forces are known
- find required forces when the motion is specified
Example: A block of mass is pulled by a force . Find the acceleration.
Principle of work and energy
The principle of work and energy relates forces and motion through energy rather than acceleration. It states that the work done by all forces as a particle moves from position 1 to position 2 equals the change in kinetic energy.
This approach is especially useful when forces depend on position, because it avoids solving directly for acceleration as a function of time.
-
Kinetic energy:
-
Work:
Example: A block initially at rest is acted upon by a constant force through . Find the final velocity.
The block starts from rest, so and .
Kinetic and potential energy
Kinetic energy is energy of motion. Potential energy is stored energy associated with position or configuration in a force field.
In many mechanical problems, you’ll work with:
- gravitational potential energy
- elastic (spring) potential energy
Mechanical energy is conserved when only conservative forces act.
-
Particle KE:
-
Rigid Body KE (rotation):
-
Gravitational PE:
Example: A mass is lifted . Potential energy gained:
Work, power, and efficiency
Work measures energy transfer due to a force acting through a displacement. Power measures how quickly work is done. Efficiency compares useful output to total input.
-
Work:
-
Power:
-
Efficiency:
Example: A motor delivers of work input with output.
Impulse and momentum
Impulse and momentum methods connect force and motion over a time interval. They’re especially useful when forces act for a short time (such as during a hit or collision) or when the force varies with time.
-
Linear impulse:
-
Linear momentum:
-
Impulse-momentum principle:
Example: A ball is struck with force for :
Velocity gained:
Angular momentum
Angular momentum is the rotational counterpart of linear momentum. It can be defined about a point, and its rate of change depends on the net external moment about that point.
When external moments are negligible, angular momentum is conserved.
-
Angular momentum:
-
Angular impulse:
Example: A flywheel with spins at :
Conservation of momentum
Momentum conservation is a special case of the impulse-momentum relationship.
- Linear:
If , then
- Angular:
If , then
Example: Two carts, moving at , collides elastically with at rest. Total initial momentum:
Final total momentum must also be .
Impact
Impact is a collision that occurs over a short time interval, producing large impulsive forces. During the collision, external forces are often treated as negligible compared with the impulsive contact forces, so momentum methods are commonly used.
Collisions are classified by how much kinetic energy is lost:
- elastic
- partially elastic
- perfectly inelastic
The coefficient of restitution measures how “elastic” the collision is.
-
Coefficient of restitution:
Example: Two balls collide: , , , , .
Dynamic friction
Dynamic (kinetic) friction is the resistive force between two surfaces sliding relative to each other. A common model assumes the friction magnitude is proportional to the normal force.
-
Kinetic friction force:
Example: A block slides on a surface with .
Plane motion of a rigid body
Plane motion of a rigid body combines translation and rotation in a single plane. Unlike particle motion, rigid body motion depends on how mass is distributed, which is captured through rotational inertia.
Common analysis tools include Newton-Euler equations and energy methods.
-
Velocity of a point B on a rotating body:
-
Equations of Motion:
Example: A rod of length rotates about its end with . Find the velocity of the tip.
Free and forced vibration
Vibration is oscillatory motion. The two basic cases are:
- Free vibration: motion caused by an initial disturbance, with no continuing external excitation
- Forced vibration: motion driven by an ongoing external load
System response depends on properties such as mass, stiffness, and damping. Natural frequency and damping ratio are commonly used to describe that response.
Free vibration (undamped)
General solution:
where
Example: For , :
Forced vibration
Example: For , , , : The forcing term drives oscillations at .
Torsional vibration
Torsional vibration is angular oscillation about a system’s longitudinal axis. It commonly appears in rotating shafts, drive trains, and power transmission systems.
The equations mirror linear vibration, but use angular displacement, torsional stiffness, and mass moment of inertia.
-
Equation of motion:
-
Natural frequency:
Example: For , :