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Textbook
Introduction
1. Structure and function of body systems
2. Biomechanics of resistance exercise
3. Bioenergetics of exercise and training
4. Endocrine responses to resistance exercise
5. Adaptations to anaerobic training
6. Adaptations to aerobic endurance training
7. Age and sex differences in resistance exercise
8. Psychology of athletic preparation and performance
9. Sports nutrition
10. Nutrition strategies for maximizing performance
11. Performance-enhancing substances and methods
12. Principles of test selection and administration
13. Administration, scoring, and interpretation of selected tests
14. Warm-up and flexibility training
15. Exercise technique for free weight and machine training
16. Exercise technique for alternative modes and nontraditional implement training
17. Program design for resistance training
18. Program design and technique for plyometric training
19. Program design and technique for speed and agility training
19.1 Sprinting
19.2 Agility and change direction
19.3 Program design
20. Program design and technique for aerobic endurance training
21. Periodization
22. Rehabilitation and reconditioning
23. Facility design, layout, and organization
24. Facility policies, procedures, and legal issues
Wrapping up
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19.1 Sprinting
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19. Program design and technique for speed and agility training

Sprinting

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This chapter addresses the development of speed, change-of-direction, and agility abilities. While these terms are often used interchangeably, they represent distinct physical capacities and skills due to differing biomechanical and cognitive demands. They are defined as follows:

  • Speed: The skills and abilities needed to achieve high movement velocities.

  • Change of direction: The skills and abilities required to explosively change movement direction, velocities, or modes.

  • Agility: The skills and abilities needed to change direction, velocity, or mode in response to a stimulus.

Speed, agility, and change of direction

The ability to outrun the competition is a hallmark of most athletic endeavors. Being able to rapidly change direction is also a critical skill during gameplay, whether to evade opponents or to gain a tactical advantage.

Although many of these actions appear to involve “speed,” this term is nuanced and may stem from different qualities, including acceleration and technical skill. For instance:

  • Linear speed is typically expressed in sprinting.

  • Multidirectional speed appears in open-field play and involves changes in direction.

Generating high speeds is a foundational requirement in both track and field and team sports. However, while linear speed is vital for track events, success in multidirectional sports often depends on rapid and efficient changes of direction in response to dynamic scenarios.

Key distinctions

  • Change-of-direction abilities require deceleration and reacceleration, usually in a pre-planned pattern.

  • Agility incorporates a perceptual-cognitive element, requiring athletes to change direction in response to an external stimulus (e.g., an opponent’s movement).

  • Acceleration is involved in both change-of-direction and agility, but each has unique technical and cognitive demands.

    Key point: Speed requires the ability to accelerate and reach maximal velocity, whereas agility performance relies more heavily on perceptual-cognitive skills and decision-making.

Training Group Force at 300ms Rate of Force Development (RFD) Impulse Area
Untrained Low Low Small
Heavy resistance-trained Moderate Moderate Medium
Explosive-ballistic-trained High High Large

Spring-mass model (SMM)

The Spring-Mass Model (SMM) is a mathematical framework that describes sprinting as a coordinated sequence of spring-like actions. During sprinting:

  • The leg acts like a spring that compresses at foot strike and extends during push-off, propelling the athlete forward.

  • The center of mass lowers during midstance, aligning with maximum spring compression.

  • This model illustrates how elastic energy is stored and released during running, emphasizing the role of muscle stiffness and tendon compliance.

  • Elite sprinters often produce more vertical force during the first half of ground contact.

As stride frequency increases, muscle stiffness becomes a critical feature of effective sprinting.

Additional neurophysiological considerations for change-of-direction and agility

Change-of-direction and agility require more than just physical capabilities—they also demand:

  • Eccentric strength, especially for braking and reorienting the body.

  • Short ground contact times (e.g., 0.23–0.25 sec for agility vs. 0.09–0.11 sec for sprinting).

  • Stretch-shortening cycle (SSC) involvement during rapid reacceleration.

  • Perceptual-cognitive skills (e.g., decision-making, anticipation) to efficiently process tactical information.

Running speed

Running speed = stride length × stride frequency

Key takeaways:

  • Sprinting includes repeated stride cycles: support (stance) + flight phases.

  • Speed increases by enhancing:

    • Stride length (longer ground coverage)

    • Stride frequency (faster turnover)

Sprint performance differences:

  • Elite sprinters:

    • Stride length ~2.70 m

    • Stride rate ~4.63 steps/sec

  • Novice sprinters:

    • Stride length ~2.56 m

    • Stride rate ~4.43 steps/sec

The interaction between stride length and frequency across various speeds.

Stride length-frequency interactions
Stride length-frequency interactions

Stride length comparison (elite vs. novice)

Stride length comparison
Stride length comparison

Stride rate comparison (elite vs. novice)

Stride rate comparison
Stride rate comparison

Sprinting technique guidelines

Sprinting consists of:

  • Acceleration phase

  • Maximum velocity phase

Coaches should emphasize:

  • Proper ground force application

  • Efficient transition between eccentric braking and concentric propulsion

  • Reduced ground contact times during acceleration

Sprinting technique checklist

Start:

  • Athlete should distribute balanced body weight using a set position (blocks, 3- or 4-point staggered start).

  • Front lower leg angle: ~90°

  • Rear lower leg angle: ~133°

  • Legs generate ~905 N of force during start clearance (~0.28 s).

  • Vertical velocity is highest during block clearance and initial steps to elevate the center of gravity.

  • Key cues:

    • Exit angle of front leg during block clearance: ~160°

    • First step touchdown: ~0.5 m from start line

    • Initial velocity: up to 5 m/s

Acceleration:

  • Recovery leg should stay low; toes barely leave the ground.

  • Elite stride rate: 5.26 steps/sec; novice: 3.45 steps/sec

  • Elite stride length (first two steps): 1.13–1.15 m; novice: 1.21–1.50 m

  • Shorter stride = more frequent ground contact = better horizontal velocity

  • Ground time: elite ~0.123 s vs. novice ~0.223 s

  • By 20 m: sprinter should be nearly upright, with head rising at same rate as torso.

Maximum velocity:

  • Body alignment: shoulders stacked over hips over feet

  • Relaxed head/shoulders, eyes forward

  • Elite top speed: ~12.55 m/s vs. novice: ~11.25 m/s

  • Elite stride rate: 4.63 steps/sec; novice: 4.43 steps/sec

  • Elite ground contact time: 0.087 s vs. novice: 0.101 s

Sprinting technique: flight and support phases

Flight phase

  • Early:

    • Eccentric hip/knee flexion and extension = braking
  • Midflight:

    • Concentric hip flexion and knee flexion
  • Late:

    • Concentric hip/knee extension for ground prep

Video from The Movement System on YouTube.

Support phase

  • Early:

    • Continued concentric hip extension

    • Eccentric knee flexion + plantarflexion = shock absorption

  • Late:

    • Eccentric hip flexion + concentric knee/plantarflexion = propulsion

Video from The Movement System on YouTube.

Common sprinting technique errors

Error Cause Coaching Recommendation
Hips too high at start Misunderstanding crouch Adjust foot spacing and lower into start position
Stepping out laterally Improper force direction Cue pushing through the ground
Short/tight arm motion Misunderstanding swing Teach elbow drive and trunk rotation
Neck tension Misunderstanding head posture Cue head in line with spine
Premature upright posture Weak push-off or bad posture Cue trunk alignment and drive through the ground
Overstriding Misunderstanding force application Teach “run in their lane” and reduce ground contact
Cycling leg action Improper force Emphasize vertical force; reduce open gap during stance
Transverse arm errors Fatigue or habit Cue sagittal plane swing and proper alignment

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